Gaming the institution

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GOOD GAME: Wits Game Design students testing one of the three profile games. PHOTO: Provided

Wits Games Design students have created three games to profile and promote the University of the Witwatersrand.

The idea was that of Vice Chancellor, Adam Habib, who personally initiated the project after asking the senior Games Design students to think of out-of-the-box games to promote Wits, early last year.

The purpose of the game is to inform prospective students about Wits with honest student driven views and ideas of Wits, said Geyser.

“The students have gone above and beyond the call of duty to create games that look at Wits in a really cheeky, but fun way,” said Game Design lecturer, Hanli Geyser.

The Vice Chancellor and his team, were very impressed with all three groups’ games and promised to publish all three, where they would have initially chosen and published one.

“When the teams of third-year students were able to create and develop these games with limited resources, experience and knowledge, we were very impressed,” said Wits Marketing Manager, Ferna Clarkson.

The project was included in the students’ course work and were marked accordingly. The initiative will be a recurring project for third-year students, but will not be focussed on Wits like this project, said Geyser.

Although this project is an assignment for the students, which gave them the experience to work for a client and get published, the Vice Chancellor has insisted on giving the students a letter of service and a token of gratitude for their hard work.

The games will be released on the Wits website on May 9, with the hope to release at least one game on mobile platforms later this year.

Published: Wits Vuvuzela on 7 April 2015

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